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Roller Coaster Tycoon
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Photographer guest:
Enter Chris Sawyer as a guest name.

Artist guest:
Enter Simon Foster as a guest name.

Increase guest happiness:
Enter Melanie Warn as a guest name. You can rename the guest to another name and repeat this on another guest as needed. Keep doing this to also increase your park's rating. 

Waving guests:
Enter Katie Brayshaw as a guest name.

Hungry guest:
Enter Tony Day as a guest name. This guest will usually be hungry or very hungry.

"Wow!" thinking:
Enter John Wardley as a guest name.

Guest pays double entrance fee:
Enter John Mace as a guest name.

Faster Go-Karts:
Enter Damon Hill as a guest name. Enter Michael Schumacher as a guest name to race even faster.

Slower Go-Karts:
Enter Mr Bean as a guest name.

Rich guests:
Enter Richard Branson as a guest name.

Pick pocket:
Enter Richard Tan as a guest name.

Multiple names:
You can have more than one person with the same name (which works well when using the cheats) by changing the capitalization of various letters. For example Chris Sawyer can be used on another person by making all letters lower or upper case (chris sawyer and CHRIS SAWYER).

Double ride development:
Find the first guest in your park and name him or her e=mc2. Find the second guest and name him e=mc3. Both guests will get together and after about a year they will ask you to hire them. Answer "Yes" and use maximum funding to double your ride development.

Mega Park:
Successfully complete all levels to unlock the Mega Park.

Hint: Helping sick guests:
Place plenty of benches near the roller coaster exit paths. Sick guests will sit there after the ride, allowing them to eventually feel better. Also place benches by snack bars.

Pick up sick guests and let them sit like that for a while.

Hint: Prevent guests from getting sick:
Hold one of the mouse buttons and the ride will slow down, preventing guests from getting sick.

Hint: Prevent guests from getting lost:
In big levels such as Diamond Heights and Evergreen Gardens, build two to three Observation Towers. Less guests will become lost.

Hint: More guests:
Click on the "Park info" icon and set the admission fee to $20.00. Then, go to "Financial Information", click on "Advertisements" and start a marketing campaign for free park entry for four weeks. Watch your guest rates, however results may vary.

If you want many guests in your park, set the entrance price to $30 or $40, and all rides free.

Hint: Keeping guests happy:
A clean park is a happy park.

Make a plot of land away from the rest of you park. Make it as nice as possible, with flowers, trees, fences, fountains, etc. Build one of each type of shop/stall on that land. Make a path so that the people that will visit have somewhere to walk. Hire three entertainers, one handyman, and one security guard. Build benches and trash cans. Find mad people and place them on this secluded plot of land in the middle of nowhere. Press I on their window to monitor them. When they are happy, put them back in your park, but keep monitoring them. 

Hint: Clapping guests:
Before you complete a mission go to a location that has a lot of guests. When the mission is over they will all start to clap.

Hint: Killing guests:
Build a roller coaster or a whoa belly tower. With the roller coaster, make it a power launch mode and make it fly off the track. Do not test it, just open. With the tower, build it up approximately three times and put it on full speed. Do not test it and people will fly off as they are on it.

Make a shuttle loop roller coaster, have it power launched, with a speed of 60 mph.

Create a large square of road. When guests walk on it, they will become stuck. When nobody is on a smaller square, delete it. When you have one or two of three squares remaining, build water on them to drown all the guests.

To score a fast kill on a guest, click on desired victim, then select the pick up tool (resembles tweezers). Move and drop the guest in water.

Put some water in front of an exit to a ride. All people that get on the ride will drown.
 

Put water or a pit directly under the exit so people fall straight it and die or get trapped. It is an easy way to keep people in your park.

Dig a large hole and place a large amount of guests in it. Raise the water level to watch a mass drowning of guests.

Build a path that leads to an elevated platform or bridge. The platform or bridge should be several squares all around. Once you have lured a group of guests onto the platform, delete the path(s) that led them there to trap them. Underneath the platform, create a massive body of water (or you can create the large body of water first, then build a platform over it.). Delete the platform and everyone will fall into the water.

Make a water slide. At any point that you can, have a sheer drop, normal drop, sheer drop, and normal drop again. Make sure it is an open track, and not a tube track. After the first drop, it will fly off the track and crash.

Build the shuttle loop roller coaster and change the speed to 60 mph to send the people on the ride soaring through the air and then crashing to the ground.

Research the Roller Coaster types until you get the Steel Corkscrew Coaster. Click "Build This" and select the track design "Corkscrew". Go to the vehicle options tab and select one car per train and six trains. Do not test it -- just build the entrance and exit and open it up. Halfway through, the first car will stall and the rest of the cars following will run into it and explode one by one until only one car remains.

Build the shuttle loop roller coaster and increase the speed to 60 mph. The coaster will launch off the track.

Research until you get the Steel Coaster or Corkscrew Coaster. Build a station, and then behind it, build a sheer incline with a chain. Put a sheer incline at the other end of the station to make the coaster appear to come back down. Set the mode to reverse-incline and open it. The coaster will go backwards up, and when it gets to the last track it will continue to be pushed by the chain and be forced over the edge of the last track.

To kill guests on any roller coaster, make it go high up, drop down, then up again. When it goes up again, do not build a crank. End the roller coaster. Make it so there are as many trains as possible, but with only one car. When the roller coaster goes down, it will not make it up the hill, and will slam into the next car. It will then explode, killing the guests.
 

Make a shuttle launch ride, and for one part do not add any track. Make about four stations and ten track, and they will fly off leading them to their deaths.

To kill a guest, make a path and put in one hedge maze. Make it so hedges, etc. cover the exit. When there are a lot of people on it, delete the ride. Then, make water where guests are standing and they will drown.

Pick guests up with the hook and drop them in the water. They cannot get out anymore and drown.

Use the following trick to make guests drown in the shape of a cross. Make a path high above water. End the path above the water. One square before the end of the path, make a "Do Not Enter" sign facing the end of the path, trapping the guests. When you have more than thirty quests on that square of path, delete that section. If done correctly, the guests will fall in the shape of a cross or "T."

Hint: Torture guests:
Create an incredibly long path that leads to nowhere. When you have lots of guests walking on the path, delete a square at the beginning so that if they try to go back they will find themselves trapped. They will be forced to do nothing but walk back and forth endlessly. Wait until they are exhausted and have to go to the bathroom. When they cannot stand it anymore, add a couple of benches, one bathroom, and one restaurant. Watch how desperate they are to eat, sit, and use the bathroom. When they have used the bathroom and eaten and rested, delete the benches, restaurant, and bathroom. Watch them suffer all over again. Repeat every so often. For added fun, have paths lead to each other haphazardly, so they do not know where they are going. Make the paths cover the entire park area. The guests will be thoroughly confused, tired, and miserable. Open up a single bathroom at the end of a long, winding, zigzag path after several guests are running around holding their stomachs. Wait until they are all hunched over with misery and fatigue, then suddenly put up a cotton candy or popcorn stand (but do not wait so long that you no longer have any funds remaining). Suddenly, you will see all the guests walking around with cotton candy and popcorn.

During the game you may encounter objectives that require you to have a certain amount of guests. Use the following trick to have fun during the process and torture your guests. To keep your guests, make a hole at the "Exit" station. All of your guests will fall into the hole and have no other option but to stay in your park. However, this will make your guests unhappy, hungry, etc.

Raise a small area of land and put water all around it. Find the sickest guest in your park put them, on the land, and fill it up with entertainers.

Build at least a 5x5 island with or without restaurants, bathrooms, stalls, etc. And after you do that, go through your guests, find some really mad ones, and put them there.

Hint: Disappearing guests:
Build a path underground. When a guest walks on the path, delete the piece of footpath that they are on. They will start to fall and will disappear from the guest list. You can also do this with workers.

Build a mountain and put a guest on top. Keep making it go up, then down. In a few seconds, the guest will be falling.

Hint: Get guests on an ultra extreme ride:
Make the ride have a powered launch mode. Set the speed to the maximum. Do not test; just open it. After you get the results, change the launch speed and let more people ride.

Hint: Flying guests:
Click on the guest and when they swing back, hold the Right Mouse Button.

Hint: Trap guests:
Buy construction rights outside of your land and immediately adjacent. Build a path in the air over that piece of land, and then lead it downwards to a main path in your park. Leave the path building window up. When lots of people are on the path outside your park limits, delete the path that they are walking on. They will fall onto the ground outside your park and will be stuck on one square of land. Note: Do not pick them up if you wish them to stay there.

Build an open boat launch. Once there are people on the boats, fill in the water around the launch. The people will be forced to row around forever.

Build a new park. Build any ride at the very beginning that has an entrance and exit. Make it a very gentle ride so that even people who do not like intense rides will go on it. When you build a path for the exit, do not connect it to the first path. Make the ride and park entrance fee free or very low. Guests will swarm in by the hundreds. They will not be able to get out of the park once they get on the ride. Do not make any paths that lead back to that first path. Note: Remember that guests can leave the park before they get on the ride.

Hint: Angry guests:
Click on a guest and leave it on for a long time. He will get very angry.
 

Hint: Keep guests in park:
To keep all your guests in your park, put a no entry sign at the entrance turned around so they cannot exit.

After getting the required number of guests in your park, raise the land right before the exit/entrance to the park.

Go to the entrance of your park and build a bridge. Then, make a hole under the bridge so the people will not get out.
 

Build a sign at the entrance and click on the stop sign. No one will be allowed to leave.

Get the desired number of guests into your park, then remove the piece of land at the start of your park entrance.

Hint: Luring guests:
Put a "No Entry" sign where you want guests. All your guests will rush into that location.

Hint: Build underground:
Raise or lower land with the shovel. Then, go to the eye at the top of the screen. You should be able to see and build underground.

To make your ride underground, have the ride station start out in a place where can you move the ground on a certain level so that two squares will be the same level. On those two squares, put three ride station parts. The CPU automatically takes you underground so that you can make two more station parts. Then, start making your roller coaster at the end. When you want your track to come back from the ground, select the ground tool and pull two squares lower than the track. Next, make your track connect to your station. You can do this with any ride that has ride stations.

Hint: Keep ride's popularity:
To keep a scary ride's popularity, delete a segment of track and replace it with the same item. The guests will be fooled into thinking that the ride has been improved and will continue going to it.

If you change the color of any ride, guests will think it is a new ride and go on it more.

When choosing a color for your roller coaster, do not pick green and orange. Guests will complain about it.

Hint: Avoid ride crash:
When you know a coaster is going to crash, pause game play, press the "Close Attraction" button to remove the trains from the track, then reopen the game. Resume the game and they will be saved from a horrible death. Also, you will get some entrance money from the new people entering the ride.

Hint: Popular ride:
Click the "Build Rides" button, and select the steel mini-roller coaster. Make the station platform four tiles long. At the rear of the ride, make an upward curved lift hill. Then, make a normal upward curved track at the front of the ride in the same direction as the lift hill (to create a sort of "B" shape). Make sure to place a long queue line and set the ride to reversed-incline launched shuttle mode. The excitement, nausea and intensity ratings will range in between 1 and 3, but you will get hordes of guests who want to use the ride for a very low cost to you.

Research the Steel Rollercoaster. Create a docking bay three spaces long. Make a straight track five spaces long (no ups or downs). Make the tightest 180 degree inbank turn as possible. Then, head back thirteen spaces. Make another 180 degree inbank turn towards the station. Head into the station with straight parts. Make a long queue line for this line. Price this line from free to $5.00. This ride can get you a lot of popularity, money, or both.

Hint: No handymen for grass cutting:
You can mow the grass yourself by using the raise/lower ground tool. Just click on the place that needs to be mowed.

Hint: No Handymen for sweeping vomit:
You can sweep vomit yourself without handymen by using the raise/lower ground tool. Just change the type of land (for example, change Grass into Brown Dirt. Any combination works, but only do so when desperate.

Hint: Kill weeds without mowing:
Click on a construction button (such as leveling land), then click on a weed. This will allow you to remove weeds without mowing the landscape.

Hint: See through bathrooms:
Build a bathroom and when someone enters click on the eye on top and choose "See Though Rides".
 

Hint: Constant bathroom flushing:
When your start your park, only put in one or two bathrooms. Wait until you have between 400 to 500 guests, and they will start complaining about having very few toilets. Put four to five more bathrooms scrunched together, then listen to the constant flushing

Hint: Quacking ducks:
Click on a duck when the hand appears to make them quack.

Hint: Easy money:
Open a ride and as soon as it is full, double click on close to get the money the guests paid for the ride.

When your park has enough money to afford all of advertisement campaigns, put all of them on. Then, hike the entry price to $50. Crowds will come swarming in because of the advertisements and will pay $50 to enter. This will result in quick and easy money.

When in Dynamic Dunes go to the Dynamic Blaster roller coaster. Set the price to t $3, wait until you get a very long line, then hike the price up to about $10. Every person in that line will have to pay $10 to ride. Note: Using a higher price may cause everyone to leave the line.

Build a roller coaster with a very long waiting line and open it with a very cheap price. Wait until you notice that the ride is full. While people are waiting to ride immediately change the price to the highest to force them to pay. Note: People that do not have money will not pay and will leave the park.

Build the Go Kart ride and create a very long waiting path. Make sure the price is free. Advertise your new ride. When you have a huge line, increase the price, but keep it under $10. Everybody who can afford it will pay that much. When the line dies down, lower the price back to free, and repeat. 

Increase your sale of food and drinks by putting the shops on the exit portion of a ride. However, you must keep the prices at a reasonable price. You can also put the rest rooms there, and put a charge to use them.

Build any ride which is popular (for example, Shuttle Loop) and make a very long queue. When the queue is full, raise the land directly outside the entrance, blocking it. Then, raise the entrance fee to that ride very high, and to get out , the people have to pay to go on the ride to exit.

An easy way to get money very quickly is to open a roller coaster that you would price very high. Then, wait for the people to pay for the ride and get on. Pause game play, close the ride, open the ride, and the people that paid for the ride will get off very quickly so that more people can get on.

Enter the options menu and change the currency to Lira. if you had £1000 or $1000, you will now have 1000 Lira. People will pay you 10,000 Lira to enter. When you have, for example, 10,000 Lira, convert back to Pounds or Dollars. You will now have £10,000 or $10,000.

Build a souvenir shop and set the umbrella price to $20 and people will buy it when it rains.
 

Build a ride and set the admission price to as high as possible. Make the entrance and exit hook up with an extremely long line. Use the Richard Branson code on every person you put in the line. They will be forced to pay for the ride. When they are out of money, put them back with different names. Repeat as often as desired.

Once the monorail is available to build, make a plot of land with a few paths linked together. Do not link these paths to any other path. Make sure this is enough to sustain about 20 to 40 guests. Build many rides and shops in this space that you do not have elsewhere in your park; perhaps repeat some of the rides people love (such as slides and shuttle loops). Hire a mechanic and a handyman (and an entertainer and a security guard if desired). It also helps to add some scenery. Then, build your monorail linking this secluded patch of land to your main park. Make sure the price of the monorail is reasonable, or you will be dealing with some unused rides. Guests will pay to get to your lovely patch of land, and they will have to pay to get out.

Start a new park and then go to "Financial Information". Go down to the bottom of the first screen and increase loan to the maximum or $20,000. Use the money to create a park that is attractive to guests. After guests start coming in, go back to the "Financial Information" screen and decrease the loan amount as much as you can. Keep decreasing the loan amount. When you get the loan to 0, you do not have to pay any money at the end of the month, except for janitors, etc.

When it rains, put out a lot of information desks or souvenir shops out. Set the price for an umbrella very high.

After you get a lot of guests, as soon as one of them enters the park pick them up with the hook and put them out of the park. Then, raise the entrance fee by $3.80 and the guest kicked out of the park will pay the price and enter again. Keep repeating this until the guest walks in the opposite direction of the park.

Hint: Buying more land:
To buy more land, just click on the front gate. Go to the grid and keep this window open. Go to the edge of your park, and wherever there is a white sign you can buy land. Note: Not all places sell land.

Hint: Recovering from ride crashes:
Use the following trick to avoid demolishing an entire ride after a crash. Once the ride crashes, the light will turn red and the ride will stop. A mechanic should appear and fix it. After he fixes it, press the "Stop" button twice, then the green button. If done correctly, the ride will start again.

If a ride crashes some people will begin saying that it is not safe and they will not go on it. To fix this problem, just demolish the ride and build the same ride over again.

Hint: Change ride settings without losing guests:
Pause game play. Click on the ride to which the changes are to be made. Close the ride. Make the necessary changes and open the ride again. Then, resume game play. This will keep guests from leaving your lines when making changes. Note: This will make anyone on the ride get off if the car types or launch modes are changed.

Hint: Build on high places:
When the message "Too high for supports" appears, just raise the land where you want to build.

Hint: Build higher roller coasters:
While building, take your coaster up to its maximum. Then, in front of the end of the coaster, raise the land to maximum. Next, build the coaster on the raised land to the max. If making a drop next, you may have to continue to raise your land further until the coaster touches the fall. This trick is best done in Arid Heights because of no money.

Hint: Never ending roller coaster:
Build a Steel-Corkscrew coaster and set it as "Reverse Incline-Powered Launch Mode". Make sure it goes up the slope as if you were building any roller coaster in this manner). Then, make the track meet the top of the reverse-incline at the beginning. Note: You might need a lot of boosters to make it get back to the top. If you built it so that the train can get back to the station, it will not stop because the option will only accept the train when it arrives backward. 

Hint: Take photographs of roller coaster:
When you are testing your roller coaster, press C to take photographs of it.

Hint: Better Shuttleloop:
Click on construction, delete everything until the end of the first loop, and make a flat piece. Then, add an on-ride photo section. Make it go up and add another loop. Next, make it go at the highest angle and click on the short turn at the top. Build about four to six of these and set the launch speed at 50 to 58 mph. This should make you over $2000 an hour and barely costs any money or time.

Hint: Floating supports:
Raise the elevation of the land and build a structure such as an ice cream, pizza, or drink stall. Then lower the elevation and place another stall in the same location. The game will make the supports float.

Hint: Falling guest:
Pause game play and click on a guest. Rapidly click on the pincer tool about 30 or 40 times, then resume the game. The guest should be falling from a very high place.

Hint: Have guests pay all their money:
Have at least one building or ride in your park, . Look for a person that is walking towards the front gate to get in. Click on them and see how much money they have. Do not close that window. Click on the entrance and quickly change the entrance fee to the amount of money that they have. Also keep this window open. Cover the actual entrance with the entrance window so you can not see it. Now watch the guest window and when the guest walks in, he or she will have spent all their money. To make more guests enter, lower the entrance fee, wait for another person to appear, then repeat the process. You can do this to more one guest at a time by clicking on more then one person and going to their money screen.

If a person is walking towards the front gate, they will pay anything to get in, as long as they can afford it.

Hint: Better shop and stall placement:
Put shops and stalls near the rear of the park, not at the entrance. Once tired and hungry guests have walked all the way to the back, they will be more than willing to pay higher prices for snacks.

To get more people to buy from stalls, build a waiting line to the stand instead of a path. People will be mistake it for a ride. Note: Only use one stand per line.

Hint: Dinky Park level:
On the Dinky Park level, research roller coasters until you get the Steel Roller Coaster. Then, buy some land on the outside of your park and build a shuttle loop. Set the price to $2.00 and make sure you have the queue line long. When that line fills up, build another Shuttle Loop far away and also make it $2.00.

Hint: Park Information:
If you click on the fence you will return to the entrance with the Park Information.

Hint: Faster movement over land:
Instead of moving the mouse to get to an area on the plot of land you own, click the Right Mouse Button. Hold it down and drag the mouse to your desired destination.

Hint: Faster research:
Go to research and look under funding. There will be a lot of items check-marked, such as Shop and Stalls, Roller Coasters, etc. Go to maximum funding and choose only one item to check-mark to get faster research.
 

Hint: Display the date:
Move the pointer to where the month is shown, above the weather. Hold the mouse there until the date appears.

Hint: Balloon display:
If you accomplish the mission on the level that you are on, and if you have a balloon stall, when your guests clap they will all drop their balloons and have to buy another one.

Hint: Pop balloons:
When someone releases a balloon, click on it to pop it.
.

Sell lots of balloons at a really low price. When you complete the mission you can pop a large number of balloons.

Hint: Cleaning paths:
Simply place a new pathway over a dirty path to quickly clean it.
 

To quickly clean your park without using more money to replace the path that is dirty, select one of your handymen. Even though it might not be as fast as just replacing the path, drop them wherever there are empty cans and vomit piles. This also works for emptying the garbage.

Hint: Cleaner park:
Place handymen outside roller coaster exits. Click on the handymen and the press the small blue footprints. Click the area you want them to stay in. This makes for a much cleaner park.

Hint: Increase park rating:
Set your research to just roller coasters until you receive a steel or inverted steel coaster. Build a lot of power launched mode rolle rcoasters( such as the Shuttle Loop). This should increase your park rating and guest numbers.

If you set the advertisements all at four weeks your money, park rating, and guests will all increase.

Add five to seven additional handymen to your staff. Your park rating will increase dramatically by the next week.

Hint: Hole:
Select land… four squares; and find an empty area you will not use. Lower the land a significant amount. Then, select one square land. Raise the perimeter a significant amount. You have just made a hole where you can do many things: Make guests mad (useful for other glitches), trap guests so that the guest number gives enough to win, or if you make it larger, you can fit a food stand and toilet there, raise the price, and make them pay. Also try enabling the "Guest Name" cheats, then trap them in there so they cannot leave. 

Hint: Target game:
To play the target game, first build a huge lake of water. Then, raise the land inside the lake like a target. Go to "Scenery And Theming" and put banners up on the land parts in the water. Build a Shuttle Loop and set it to a normal speed, facing the water. Let guests ride it while you put point numbers on the banners. When the maximum of people are on the ride, change the speed to a higher setting and make it ramp off. Try to make the coaster crash on the land areas. To make it more fun, put one patch of path down by the Shuttle Loop and post you highest score. Note: You must demolish and rebuild your coaster after launching it.

Glitch: Drowning in mid-air:
Build a section or two of water, pick up a person, and drop him in the water. He will begin to drown. Lower the water back to land, and will see a half person drowning in mid-air.

Glitch: Drowning on the ground:
Place a guest on a piece of land that is slanted half in the water and half above the water. He will start walking, then drown while on the ground.

Glitch: Ghost drowning elephants:
Go to the "Buy Person" screen. Select "Entertainer". While you still setting the location for the first time (only), drop the person. Pick them up, drop them, and pick them up. You should see two elephants (or whatever animal you select) floating in the water for about ten seconds. Remember to take them out after the second drop.

Glitch: Guests fall underground:
Create a path underground and wait for a guest to go on it. Quickly delete the path while they are on it. They will fall underground and eventually disappear. The person will no longer be in your park, but there will be no message indicating that he or she is gone. This will not affect your park rating.

Glitch: Row a boat in mid-air:
If a guest is freely rowing around a lake, lower the land where the person is rowing and they will appear to be rowing in midair.

Glitch: Guests walking on water:
Build a path directly on the water level. Change to the underground view option. The guests will look like they are walking on the water.

Glitch: Maintenance man walks very high:
Raise the land up twice to form a plus sign. Lower the middle square twice. Place a maintenance man in the middle square and he will walk right over the raised land surrounding him. It seems that he is very concerned about his work.

Glitch: Maintenance man mows bumper cars:
Find a space where a maintenance man is mowing and there are a lot of weeds. Place bumper cars on top of him and it will appear that he is mowing the bumper cars.

Glitch: Floating guest:
Pick up a guest, then press [Backspace] when he or she is dropped. If done correctly, the guest will hang in mid-air for a few minutes.

Pick up a guest, then quickly press [Delete]. Your guest will be unable to move, and will be floating in mid-air.

Glitch: Slowly falling guest:
Raise the land very high and place people on top of it. Lower the land very fast and the people will slowly fall. 

Glitch: Invincible guest:
Build a roller coaster, preferably the Shuttle Loop. Set the launch mode to 60 mph and note where it crashes. Put a path leading to it. When it starts to get crowded, start the ride again. The ride will crash in the same location, and the guests will walk right through the wreckage and flames.

Glitch: Permanent guest:
Set the entrance price to $0.00 and build one ride. When people start rushing in, build a small fenced in area. Grab them with the tweezers and put them in there. Do that with all your guests until you reach your goal.

Glitch: Disappearing crashing guests:
Build a Shuttle Loop and set the launch to 60 mph. When guests are on the ride, pause the game immediately before the front car is about to hit the ground. Quickly resume then pause the game when the front car hits the ground. All the people in the remaining cars will have disappeared.
 

Glitch: Handyman mechanic:
Hire 13 handymen and 13 mechanics. Put all the handymen in one place and put all the mechanics in the same place except for two or three of them. Soon, you will see a handyman holding a broom and a tool box.

Glitch: Walking through water:
Make a tower of land and put a guest on top. Then, make a water tower on top of the land and the guest. The guest should continue walking (through the water) for two to five seconds, then start to drown.

Glitch: Walking through scenery:
Build a tower of land and put a guest on top. Then, build any kind of scenery on top of the guest. The guest should walk though the scenery if he wants to get on the other side of it. Note: If you want to put another guest on top, you have to remove the scenery then put him or her on. You can get the guest off without removing the scenery by clicking the claw. Click the claw again to put him back. However, if you click the claw, put him down, and then put him back it will not work.

Glitch: Walking through walls:
Place a ride and an entrance and exit. Make another ride with the entrance directly next to the exit of the other ride, so it appears as if the guests will leave the ride and go to next immediately, Your guests will walk through the walls.

Glitch: Fly through walls:
Build a shuttle loop, but remove everything but the station platform. Build five sections of straight track leading out and put a brick wall or a fence at the end. Build the entrance and exit and start the ride. When the car reaches the end of the track, it will fly through the wall before exploding.

Glitch: Delayed pop:
When a guest lets go of their balloon, pause the game; click on the balloon to pop it, then go in a different direction until you can no longer see the balloon, and its popped. When you click on it you will hear a pop, but the balloon looks the same, moving away, and then back changes it to a popped balloon.

Glitch: Half-balloons:
Get the Balloon Stall, then click on somebody that is holding a balloon. Put them in the water, then take them out. If done correctly, the guest will leave a trail of half balloons.

Raise up a square of land, place a mad person with a balloon on it. A row of half balloons will follow them.
 

Glitch: One car for monorail on big train:
Pause game play, then click on the monorail you have built. Close the station while the game is still paused. Change to small cars, then place one train -- one car per train. Then, change to large cars and you will have one car for a large train.

Glitch: Roller coasters on sidewalks:
To make a roller coaster crash for a very long time, use a mini-steel coaster. At the back of the ride, use a steep hill going backwards and put in the lift. Then, put Reverse-Incline under the gears of your ride. Click the sidewalk tool and make the sidewalk about three spaces big, going in a straight line from the coaster. Make sure its centered. Then, make it as long as it can go until the end of the park. Click the green light and have it load up with passengers. When it is ready to go, it will crank up and let the train go. It will say that the coaster is crashing, but it keeps on going. The guests will not be run over, but when the car reaches the end of the line, its the end of the line for the riders.

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