Hint: No handymen for grass cutting:
You can mow the grass yourself by using the raise/lower
ground tool. Just click on the place that needs to be mowed.
Hint: No Handymen for sweeping vomit:
You can sweep vomit yourself without handymen
by using the raise/lower ground tool. Just change the type of land (for example, change Grass into Brown Dirt. Any combination
works, but only do so when desperate.
Hint: Kill weeds without mowing:
Click on a construction button (such as leveling
land), then click on a weed. This will allow you to remove weeds without mowing the landscape.
Hint: See through bathrooms:
Build a bathroom and when someone enters click on the
eye on top and choose "See Though Rides".
Hint: Constant bathroom flushing:
When your start your park, only put in one or two
bathrooms. Wait until you have between 400 to 500 guests, and they will start complaining about having very few toilets. Put
four to five more bathrooms scrunched together, then listen to the constant flushing
Hint: Quacking ducks:
Click on a duck when the hand appears to make them quack.
Hint: Easy money:
Open a ride and as soon as it is full, double click on close to
get the money the guests paid for the ride.
When your park has enough money to afford all of advertisement campaigns, put all of them on. Then, hike the entry price
to $50. Crowds will come swarming in because of the advertisements and will pay $50 to enter. This will result in quick and
easy money.
When in Dynamic Dunes go to the Dynamic Blaster roller coaster. Set the price to t $3, wait until you get a very long line,
then hike the price up to about $10. Every person in that line will have to pay $10 to ride. Note: Using a higher price may
cause everyone to leave the line.
Build a roller coaster with a very long waiting line and open it with a very cheap price. Wait until you notice that the
ride is full. While people are waiting to ride immediately change the price to the highest to force them to pay. Note: People
that do not have money will not pay and will leave the park.
Build the Go Kart ride and create a very long waiting path. Make sure the price is free. Advertise your new ride. When
you have a huge line, increase the price, but keep it under $10. Everybody who can afford it will pay that much. When the
line dies down, lower the price back to free, and repeat.
Increase your sale of food and drinks by putting the shops on the exit portion of a ride. However, you must keep the prices
at a reasonable price. You can also put the rest rooms there, and put a charge to use them.
Build any ride which is popular (for example, Shuttle Loop) and make a very long queue. When the queue is full, raise the
land directly outside the entrance, blocking it. Then, raise the entrance fee to that ride very high, and to get out , the
people have to pay to go on the ride to exit.
An easy way to get money very quickly is to open a roller coaster that you would price very high. Then, wait for the people
to pay for the ride and get on. Pause game play, close the ride, open the ride, and the people that paid for the ride will
get off very quickly so that more people can get on.
Enter the options menu and change the currency to Lira. if you had £1000 or $1000, you will now have 1000 Lira. People
will pay you 10,000 Lira to enter. When you have, for example, 10,000 Lira, convert back to Pounds or Dollars. You will now
have £10,000 or $10,000.
Build a souvenir shop and set the umbrella price to $20 and people will buy it when it rains.
Build a ride and set the admission price to as high as possible. Make the entrance and exit hook up with an extremely long
line. Use the Richard Branson code on every person you put in the line. They will be forced to pay for the ride. When
they are out of money, put them back with different names. Repeat as often as desired.
Once the monorail is available to build, make a plot of land with a few paths linked together. Do not link these paths
to any other path. Make sure this is enough to sustain about 20 to 40 guests. Build many rides and shops in this space that
you do not have elsewhere in your park; perhaps repeat some of the rides people love (such as slides and shuttle loops). Hire
a mechanic and a handyman (and an entertainer and a security guard if desired). It also helps to add some scenery. Then, build
your monorail linking this secluded patch of land to your main park. Make sure the price of the monorail is reasonable, or
you will be dealing with some unused rides. Guests will pay to get to your lovely patch of land, and they will have to pay
to get out.
Start a new park and then go to "Financial Information". Go down to the bottom of the first screen and increase loan to
the maximum or $20,000. Use the money to create a park that is attractive to guests. After guests start coming in, go back
to the "Financial Information" screen and decrease the loan amount as much as you can. Keep decreasing the loan amount. When
you get the loan to 0, you do not have to pay any money at the end of the month, except for janitors, etc.
When it rains, put out a lot of information desks or souvenir shops out. Set the price for an umbrella very high.
After you get a lot of guests, as soon as one of them enters the park pick them up with the hook and put them out of the
park. Then, raise the entrance fee by $3.80 and the guest kicked out of the park will pay the price and enter again. Keep
repeating this until the guest walks in the opposite direction of the park.
Hint: Buying more land:
To buy more land, just click on the front gate. Go to the
grid and keep this window open. Go to the edge of your park, and wherever there is a white sign you can buy land. Note: Not
all places sell land.
Hint: Recovering from ride crashes:
Use the following trick to avoid demolishing an
entire ride after a crash. Once the ride crashes, the light will turn red and the ride will stop. A mechanic should appear
and fix it. After he fixes it, press the "Stop" button twice, then the green button. If done correctly, the ride will start
again.
If a ride crashes some people will begin saying that it is not safe and they will not go on it. To fix this problem, just
demolish the ride and build the same ride over again.
Hint: Change ride settings without losing guests:
Pause game play. Click on the ride
to which the changes are to be made. Close the ride. Make the necessary changes and open the ride again. Then, resume game
play. This will keep guests from leaving your lines when making changes. Note: This will make anyone on the ride get off if
the car types or launch modes are changed.
Hint: Build on high places:
When the message "Too high for supports" appears, just
raise the land where you want to build.
Hint: Build higher roller coasters:
While building, take your coaster up to its maximum.
Then, in front of the end of the coaster, raise the land to maximum. Next, build the coaster on the raised land to the max.
If making a drop next, you may have to continue to raise your land further until the coaster touches the fall. This trick
is best done in Arid Heights because of no money.
Hint: Never ending roller coaster:
Build a Steel-Corkscrew coaster and set it as "Reverse
Incline-Powered Launch Mode". Make sure it goes up the slope as if you were building any roller coaster in this manner). Then,
make the track meet the top of the reverse-incline at the beginning. Note: You might need a lot of boosters to make it get
back to the top. If you built it so that the train can get back to the station, it will not stop because the option will
only accept the train when it arrives backward.
Hint: Take photographs of roller coaster:
When you are testing your roller coaster,
press C to take photographs of it.
Hint: Better Shuttleloop:
Click on construction, delete everything until the end of
the first loop, and make a flat piece. Then, add an on-ride photo section. Make it go up and add another loop. Next, make
it go at the highest angle and click on the short turn at the top. Build about four to six of these and set the launch speed
at 50 to 58 mph. This should make you over $2000 an hour and barely costs any money or time.
Hint: Floating supports:
Raise the elevation of the land and build a structure such
as an ice cream, pizza, or drink stall. Then lower the elevation and place another stall in the same location. The game will
make the supports float.
Hint: Falling guest:
Pause game play and click on a guest. Rapidly click on the pincer
tool about 30 or 40 times, then resume the game. The guest should be falling from a very high place.
Hint: Have guests pay all their money:
Have at least one building or ride in your
park, . Look for a person that is walking towards the front gate to get in. Click on them and see how much money they have.
Do not close that window. Click on the entrance and quickly change the entrance fee to the amount of money that they have.
Also keep this window open. Cover the actual entrance with the entrance window so you can not see it. Now watch the guest
window and when the guest walks in, he or she will have spent all their money. To make more guests enter, lower the entrance
fee, wait for another person to appear, then repeat the process. You can do this to more one guest at a time by clicking on
more then one person and going to their money screen.
If a person is walking towards the front gate, they will pay anything to get in, as long as they can afford it.
Hint: Better shop and stall placement:
Put shops and stalls near the rear of the
park, not at the entrance. Once tired and hungry guests have walked all the way to the back, they will be more than willing
to pay higher prices for snacks.
To get more people to buy from stalls, build a waiting line to the stand instead of a path. People will be mistake it for
a ride. Note: Only use one stand per line.
Hint: Dinky Park level:
On the Dinky Park level, research roller coasters until you
get the Steel Roller Coaster. Then, buy some land on the outside of your park and build a shuttle loop. Set the price to $2.00
and make sure you have the queue line long. When that line fills up, build another Shuttle Loop far away and also make it
$2.00.
Hint: Park Information:
If you click on the fence you will return to the entrance
with the Park Information.
Hint: Faster movement over land:
Instead of moving the mouse to get to an area on
the plot of land you own, click the Right Mouse Button. Hold it down and drag the mouse to your desired destination.
Hint: Faster research:
Go to research and look under funding. There will be a lot
of items check-marked, such as Shop and Stalls, Roller Coasters, etc. Go to maximum funding and choose only one item to check-mark
to get faster research.
Hint: Display the date:
Move the pointer to where the month is shown, above the weather.
Hold the mouse there until the date appears.
Hint: Balloon display:
If you accomplish the mission on the level that you are on,
and if you have a balloon stall, when your guests clap they will all drop their balloons and have to buy another one.
Hint: Pop balloons:
When someone releases a balloon, click on it to pop it.
.
Sell lots of balloons at a really low price. When you complete the mission you can pop a large number of balloons.
Hint: Cleaning paths:
Simply place a new pathway over a dirty path to quickly clean
it.
To quickly clean your park without using more money to replace the path that is dirty, select one of your handymen. Even
though it might not be as fast as just replacing the path, drop them wherever there are empty cans and vomit piles. This also
works for emptying the garbage.
Hint: Cleaner park:
Place handymen outside roller coaster exits. Click on the handymen
and the press the small blue footprints. Click the area you want them to stay in. This makes for a much cleaner park.
Hint: Increase park rating:
Set your research to just roller coasters until you receive
a steel or inverted steel coaster. Build a lot of power launched mode rolle rcoasters( such as the Shuttle Loop). This should
increase your park rating and guest numbers.
If you set the advertisements all at four weeks your money, park rating, and guests will all increase.
Add five to seven additional handymen to your staff. Your park rating will increase dramatically by the next week.
Hint: Hole:
Select land… four squares; and find an empty area you will not use.
Lower the land a significant amount. Then, select one square land. Raise the perimeter a significant amount. You have just
made a hole where you can do many things: Make guests mad (useful for other glitches), trap guests so that the guest number
gives enough to win, or if you make it larger, you can fit a food stand and toilet there, raise the price, and make them pay.
Also try enabling the "Guest Name" cheats, then trap them in there so they cannot leave.
Hint: Target game:
To play the target game, first build a huge lake of water. Then,
raise the land inside the lake like a target. Go to "Scenery And Theming" and put banners up on the land parts in the water.
Build a Shuttle Loop and set it to a normal speed, facing the water. Let guests ride it while you put point numbers on the
banners. When the maximum of people are on the ride, change the speed to a higher setting and make it ramp off. Try to make
the coaster crash on the land areas. To make it more fun, put one patch of path down by the Shuttle Loop and post you highest
score. Note: You must demolish and rebuild your coaster after launching it.
Glitch: Drowning in mid-air:
Build a section or two of water, pick up a person, and
drop him in the water. He will begin to drown. Lower the water back to land, and will see a half person drowning in mid-air.
Glitch: Drowning on the ground:
Place a guest on a piece of land that is slanted half
in the water and half above the water. He will start walking, then drown while on the ground.
Glitch: Ghost drowning elephants:
Go to the "Buy Person" screen. Select "Entertainer".
While you still setting the location for the first time (only), drop the person. Pick them up, drop them, and pick them up.
You should see two elephants (or whatever animal you select) floating in the water for about ten seconds. Remember to take
them out after the second drop.
Glitch: Guests fall underground:
Create a path underground and wait for a guest to
go on it. Quickly delete the path while they are on it. They will fall underground and eventually disappear. The person will
no longer be in your park, but there will be no message indicating that he or she is gone. This will not affect your park
rating.
Glitch: Row a boat in mid-air:
If a guest is freely rowing around a lake, lower the
land where the person is rowing and they will appear to be rowing in midair.
Glitch: Guests walking on water:
Build a path directly on the water level. Change
to the underground view option. The guests will look like they are walking on the water.
Glitch: Maintenance man walks very high:
Raise the land up twice to form a plus sign.
Lower the middle square twice. Place a maintenance man in the middle square and he will walk right over the raised land surrounding
him. It seems that he is very concerned about his work.
Glitch: Maintenance man mows bumper cars:
Find a space where a maintenance man is
mowing and there are a lot of weeds. Place bumper cars on top of him and it will appear that he is mowing the bumper cars.
Glitch: Floating guest:
Pick up a guest, then press [Backspace] when he or
she is dropped. If done correctly, the guest will hang in mid-air for a few minutes.
Pick up a guest, then quickly press [Delete]. Your guest will be unable to move, and will be floating in mid-air.
Glitch: Slowly falling guest:
Raise the land very high and place people on top of
it. Lower the land very fast and the people will slowly fall.
Glitch: Invincible guest:
Build a roller coaster, preferably the Shuttle Loop. Set
the launch mode to 60 mph and note where it crashes. Put a path leading to it. When it starts to get crowded, start the ride
again. The ride will crash in the same location, and the guests will walk right through the wreckage and flames.
Glitch: Permanent guest:
Set the entrance price to $0.00 and build one ride. When
people start rushing in, build a small fenced in area. Grab them with the tweezers and put them in there. Do that with all
your guests until you reach your goal.
Glitch: Disappearing crashing guests:
Build a Shuttle Loop and set the launch to 60
mph. When guests are on the ride, pause the game immediately before the front car is about to hit the ground. Quickly resume
then pause the game when the front car hits the ground. All the people in the remaining cars will have disappeared.
Glitch: Handyman mechanic:
Hire 13 handymen and 13 mechanics. Put all the handymen
in one place and put all the mechanics in the same place except for two or three of them. Soon, you will see a handyman holding
a broom and a tool box.
Glitch: Walking through water:
Make a tower of land and put a guest on top. Then,
make a water tower on top of the land and the guest. The guest should continue walking (through the water) for two to five
seconds, then start to drown.
Glitch: Walking through scenery:
Build a tower of land and put a guest on top. Then,
build any kind of scenery on top of the guest. The guest should walk though the scenery if he wants to get on the other side
of it. Note: If you want to put another guest on top, you have to remove the scenery then put him or her on. You can get the
guest off without removing the scenery by clicking the claw. Click the claw again to put him back. However, if you click the
claw, put him down, and then put him back it will not work.
Glitch: Walking through walls:
Place a ride and an entrance and exit. Make another
ride with the entrance directly next to the exit of the other ride, so it appears as if the guests will leave the ride and
go to next immediately, Your guests will walk through the walls.
Glitch: Fly through walls:
Build a shuttle loop, but remove everything but the station
platform. Build five sections of straight track leading out and put a brick wall or a fence at the end. Build the entrance
and exit and start the ride. When the car reaches the end of the track, it will fly through the wall before exploding.
Glitch: Delayed pop:
When a guest lets go of their balloon, pause the game; click
on the balloon to pop it, then go in a different direction until you can no longer see the balloon, and its popped. When you
click on it you will hear a pop, but the balloon looks the same, moving away, and then back changes it to a popped balloon.
Glitch: Half-balloons:
Get the Balloon Stall, then click on somebody that is holding
a balloon. Put them in the water, then take them out. If done correctly, the guest will leave a trail of half balloons.
Raise up a square of land, place a mad person with a balloon on it. A row of half balloons will follow them.
Glitch: One car for monorail on big train:
Pause game play, then click on the monorail
you have built. Close the station while the game is still paused. Change to small cars, then place one train -- one car per
train. Then, change to large cars and you will have one car for a large train.
Glitch: Roller coasters on sidewalks:
To make a roller coaster crash for a very long
time, use a mini-steel coaster. At the back of the ride, use a steep hill going backwards and put in the lift. Then, put Reverse-Incline
under the gears of your ride. Click the sidewalk tool and make the sidewalk about three spaces big, going in a straight line
from the coaster. Make sure its centered. Then, make it as long as it can go until the end of the park. Click the green light
and have it load up with passengers. When it is ready to go, it will crank up and let the train go. It will say that the coaster
is crashing, but it keeps on going. The guests will not be run over, but when the car reaches the end of the line, its the
end of the line for the riders.