| Effect |
Code |
| Spawn indicated item |
give <item name> |
| Full health |
give health |
| Get all items |
give all |
| Ammunition |
give ammo |
| Invincibility |
god |
| Ignored by enemy |
notarget |
| No clipping mode |
noclip |
| Toggle debug mode |
debug <0-1> |
| Toggle developer mode |
developer <0-1> |
| Fly mode |
ufo |
| Teleport to a specific map node |
jumptonode |
| Play indicated map |
map <map name> |
| Suicide |
kill |
| List all cvars |
cvarlist |
| Dump all cvars to console |
cvardump |
| Reset all cvars |
cvar_restart |
| List all console commands |
cmdlist |
| List all shaders of current map |
shaderlist |
| List all images of current map |
imagelist |
| List all sounds currently used |
snd_list |
| List all entities currently used |
entitylist |
| List all currently bound keys |
bindlist |
| View graphics information |
gfxinfo |
| Save game |
savegame |
| Load saved game |
loadgame |
| Reset variable to default value |
reset <variable name> |
| Play a cinematic file |
cinematic |
| Set crosshair transparency; default is 1.0 |
cg_crosshairAlpha <number> |
| Set gravity value; default is 800 |
g_gravity <number> |
| Set HUD transparency; default is 1.0 |
cg_hudAlpha <number> |
| Set seconds that dead bodies remain on-screen |
ai_corpsecount <number> |
| Set shellshock duration |
cg_shellshock <number> |
| Set skill level |
g_gameSkill <number> |
| Set weapon knockback power; default is 1000 |
g_knockback <number> |
| Show miss distance when hitting NPCs |
cg_showMiss <0-1> |
| Spawn indicated model |
testmodel <model name> |
| Free movement while paused |
cl_paused 2 |
| Return to normal paused screen |
cl_paused 0 |
| Set game speed; 0.5 is half speed, 1 is default |
timescale <number> |
| Toggle AI |
g_ai <0 or 1> |
| Toggle bullet debug mode |
g_debugBullets <0 or 1> |
| Toggle bullet marks |
cg_marks <0 or 1> |
| Toggle console debugging. |
con_debug <0 or 1> |
| Toggle crosshair |
cg_drawCrosshair <0 or 1> |
| Toggle ejecting shells |
cg_brass <0 or 1> |
| Toggle entity bounding boxes |
g_drawEntBBoxes v |
| Toggle fog |
r_fog <0 or 1> |
| Toggle framerate displae |
cg_drawFPS <0 or 1> |
| Toggle FX |
fx_draw <0 or 1> |
| Toggle FX debugging. |
fx_debug <0 or 1> |
| Toggle FX freezing |
fx_freeze <0 or 1> |
| Toggle fx. If set to 0, fx will be disabled. |
fx_enable <0 or 1> |
| Toggle game timer |
cg_drawTimer <0 or 1> |
| Toggle hit debug mode |
g_debugShowHit <0 or 1> |
| Toggle HUD |
cg_drawStatus <0 or 1> |
| Toggle HUD and crosshair |
cg_draw2D <0 or 1> |
| Toggle letterbox format |
cg_letterbox <0 or 1> |
| Toggle NPC health display |
g_debugDamage <0 or 1> |
| Toggle objects and backgrounds |
r_drawWorld <0 or 1> |
| Toggle objects and NPCs |
r_drawEntities <0 or 1> |
| Toggle player and AI movement debug mode |
g_debugMove <0 or 1> |
| Toggle player and AI movement debugging. |
cl_debugMove <0 or 1> |
| Toggle rendring |
cg_noRender <0 or 1> |
| Toggle shadows. |
cg_shadows <0 or 1> |
| Toggle spawning |
g_spawnai <0 or 1> |
| Toggle subtitles |
cg_subtitles <0 or 1> |
| Toggle third person view |
cg_thirdPerson <0 or 1> |
| Toggle vehicle debug mode |
g_vehicleDebug <0 or 1> |
| Toggle wireframe mode |
r_showtris <0 or 1> |
| Unknown |
testgun |
| Unknown |
debug_tankall <0 or 1> |
| Unknown |
chain <0 or 1> |
| Unknown |
ai_nocriticalsections <0 or 1> |
| Unknown |
cg_skybox <0 or 1> |
| Unknown |
cg_stats <0 or 1> |
| Unknown |
cg_noPredict <0 or 1> |
| Unknown |
cg_selectPlayer |
| Unknown |
cg_tracerChance |
| Unknown |
cg_ignore <0 or 1> |
| Unknown |
cl_run <0 or 1> |
| Unknown |
cl_running <0 or 1> |
| Unknown |
dmflags <0 or 1> |
| Unknown |
g_changelevel_time |